Virginia Serious Game Institute / en Mason Korea launches Korea Serious Game Institute /news/2024-12/mason-korea-launches-korea-serious-game-institute <span>Mason Korea launches Korea Serious Game Institute</span> <span><span>Colleen Rich</span></span> <span>Mon, 12/02/2024 - 09:46</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--70-30"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><span class="intro-text">Mason Korea recently hosted the opening ceremony for its Korea Serious Game Institute (KSGI), marking the global expansion of George Mason 麻豆国产鈥檚聽</span><a href="https://vsgi.gmu.edu/"><span class="intro-text">Virginia Serious Game Institute (VSGI)</span></a><span class="intro-text">, which celebrated its 10th anniversary this year. KSGI is set to lead innovation in Korea's gaming industry while advancing the use of serious games in education, therapy, and social awareness.</span></p> <figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-12/dsc07963.jpg?itok=Y46h4p3M" width="560" height="255" alt="SGI panel in Mason Kores" loading="lazy" /></div> </div> <figcaption>A panel discussion following the event focused on the role of artificial intelligence and emerging technologies in shaping the gaming industry and propelling the development of serious games.聽Participating were (l-r)聽<a href="https://game.gmu.edu/profiles/jcasey9">James Casey</a>, Associate Professor of Computer Game Design and Co-Director of VSGI; Rick Davis, dean of the College of Visual and Performing Arts; <a href="/profiles/snam5">Sang Nam</a>,聽 Computer Game Design program director and do-director of VSGI; Jinsoo Jeon, former CEO of Superlabs; and Sun Kyun Moon, Education Lead at Microsoft Korea.聽 Photo by Mason Korea</figcaption></figure><p><span>Professor </span><a href="/profiles/snam5"><span>Sang Nam</span></a><span>, director of George Mason's Computer Game Design Program and codirector of VSGI, has been appointed as KSGI鈥檚 inaugural director. The institute will work closely with Mason Korea鈥檚 Industry-麻豆国产 Collaboration Foundation to drive its mission forward.</span></p> <p><span>More than 120 distinguished guests attended the ceremony, including Rep. Ahn Cheol-soo of the National Assembly; Yun Won-seok, commissioner of the Incheon Free Economic Zone Authority (IFEZA); Park Byung-geun, CEO of the IGC Foundation; Rick Davis, dean of the College of Visual and Performing Arts; Professor Kim Mi-kyung from Seoul National 麻豆国产 College of Medicine; and Lim Ji-hyun, former vice president of Kakao Games.</span></p> <p><span>鈥淪erious games go beyond entertainment to unlock possibilities in education, rehabilitation, and raising social awareness,鈥 said Ahn, who is a medical doctor, businessperson, and software entrepreneur. 鈥淜SGI will play a pivotal role in driving this transformation.鈥</span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2024-12/dsc07894.jpg?itok=fKmBDsW4" width="500" height="332" alt="Dean Davis addressing the group" loading="lazy" /></div> </div> <figcaption>College of Visual and Performing Arts dean Rick Davis spoke at the opening ceremony. Photo by Mason Korea</figcaption></figure><p><span>Ahn聽expressed hope that KSGI would contribute significantly to Korea鈥檚 gaming industry while advancing education and health initiatives. He also emphasized the need for collaboration to fully realize the potential of serious games in Korea.</span></p> <p><span>IFEZA Commissioner Yun Won-seok said the institute would be a new growth engine for Korea鈥檚 gaming industry. 鈥淭his initiative continues the </span><a href="https://masonkorea.gmu.edu/articles/20875"><span>MOU for promoting industry-academia collaboration</span></a><span>. I hope KSGI leverages resources from the U.S. campus to enhance local business competitiveness and achieve greater vision.鈥</span></p> <p><span>Other speakers, including Don Marinelli, co-founder of Carnegie Mellon 麻豆国产鈥檚 Entertainment Technology Center, expressed optimism about KSGI鈥檚 potential to drive innovation in both South Korea and the global gaming community.</span></p> <p><span>Following the ceremony, Professor Kim Mi-kyung and her students from Seoul National 麻豆国产鈥檚 Department of Forensic Medicine held discussions on practical applications of serious games in forensic science. Kim highlighted the potential of serious games to revolutionize forensic education and research, underscoring KSGI鈥檚 capacity to develop effective tools for training and field investigations. The institute is actively exploring how real-world scenario-based learning through serious games can enhance field-response capabilities.</span></p> <p><span>A panel discussion on 鈥淣ext-Generation Games: Emerging Technologies and Global Trends鈥 was a key highlight of the event. Moderated by Nam, the panel featured Davis; </span><a href="https://game.gmu.edu/profiles/jcasey9"><span>James Casey</span></a><span>, associate professor of computer game design and codirector of VSGI; Jeon Jinsoo, former CEO of Superlabs; and Sun Kyun Moon, education lead at Microsoft Korea. The discussion focused on the role of artificial intelligence (AI) and emerging technologies in shaping the gaming industry and propelling the development of serious games.</span></p> <p><span>鈥淜SGI will serve as a vital platform connecting Korea and the world by tackling educational challenges and addressing social issues through serious games,鈥 said Mason Korea Campus Dean </span><a href="https://masonkorea.gmu.edu/people/jkpark"><span>Joshua Park</span></a><span>. 鈥淢ason Korea is committed to supporting the development of serious games in Korea, enabling them to create meaningful social impact across diverse domains."</span></p> <div class="align-center" style="min-width: 50%;"> <div class="field field--name-field-media-video-embed-field field--type-video-embed-field field--label-hidden field__item"><div class="video-embed-field-provider-youtube video-embed-field-responsive-video"><iframe width="854" height="480" frameborder="0" allowfullscreen="allowfullscreen" src="https://www.youtube.com/embed/Ehrbaeme9J8?autoplay=0&start=0&rel=0"></iframe> </div> </div> </div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="inline_block:call_to_action" data-inline-block-uuid="427d0036-02df-4719-8fc4-198567058a4a"> <div class="cta"> <a class="cta__link" href="https://masonkorea.gmu.edu/"> <h4 class="cta__title">The Latest from Mason Korea <i class="fas fa-arrow-circle-right"></i> </h4> <span class="cta__icon"></span> </a> </div> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="5e522dec-231f-454a-9007-dbbfb38e3815" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:text" data-inline-block-uuid="6566f734-d2ae-4b78-b07f-4660f6390d8f" class="block block-layout-builder block-inline-blocktext"> </div> <div data-block-plugin-id="inline_block:news_list" data-inline-block-uuid="ae7b9f3a-3979-4335-9544-1f0860c31f6d" class="block 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hreflang="en">Campus News</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/20516" hreflang="en">Korea Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/17356" hreflang="en">Strategic Direction</a></div> </div> </div> </div> </div> </div> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div> </div> <div> </div> </div> Mon, 02 Dec 2024 14:46:23 +0000 Colleen Rich 114846 at Gamifying everything from history to pain management /news/2022-09/gamifying-everything-history-pain-management <span>Gamifying everything from history to pain management</span> <span><span>Colleen Rich</span></span> <span>Wed, 09/07/2022 - 13:45</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/snam5" hreflang="und">Sang Nam</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><figure role="group" class="align-right"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/2022-09/KakaoTalk_Photo_2022-08-31-12-05-04.jpeg" width="400" height="382" alt="Sang Nam" loading="lazy" /></div> </div> <figcaption>Sang Nam. Photo provided</figcaption></figure><p><span><span><a href="https://game.gmu.edu/profiles/snam5" target="_blank"><span>Sang Nam</span></a><span>, the director of </span><a href="https://game.gmu.edu"><span>Computer Game Design</span></a><span><a href="https://game.gmu.edu"> Program</a> in George Mason 麻豆国产鈥檚 </span><a href="https://cvpa.gmu.edu/"><span>College of Visual and Performing Arts</span></a><span>, <a>doesn鈥檛</a> just make games for entertainment, <a>he鈥檚</a> on a mission to make a difference. </span></span></span></p> <p><span><span><span>Nam has </span><span><span>been selected as a Fulbright Specialist Scholar, which lasts for four years.聽 </span></span></span></span></p> <p><span><span><span><span>Ying-Ying Kuo, a fellow Fulbright Specialist and a former Mason instructional designer and learning analyst, thought Nam would be a perfect candidate when asked to recommend someone for the assignment. </span></span></span></span></p> <p><span><span><span><span>"</span></span><span>I referred Sang to the Fulbright Specialist program because he was the best person to conduct this project,鈥 said Kuo. Nam<span> applied specifically for the assignment in Tunisia, for which he was selected.</span></span></span></span></p> <p><span><span><span>He has been working with </span><span>game designers and developers in Tunis, Tunisia. The organization that hosted Nam is Tunis International Center for Digital Cultural Economy (TICDCE), under the Ministry of Culture in Tunisia. </span></span></span></p> <p><span><span><span>鈥淭hey are game designers and developers in Tunisia, but the whole country is starting in this industry,鈥 said Nam. </span></span></span></p> <p><span><span><span>Nam鈥檚 visit to Tunis consists of two trips, the first of which was in late May. </span></span></span></p> <p><span><span><span>鈥淚 ran a two-week long workshop on game design and development, and the implication of virtual reality,鈥 said Nam. </span></span></span></p> <figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/2022-09/283698556_321523840156186_4294883715838571332_n.jpeg" width="400" height="183" alt="group of students holding certificates" loading="lazy" /></div> </div> <figcaption>Sang Nam with his May workshop group in Tunisia. Photo provided</figcaption></figure><p><span><span><span>He returns in September to help designers create a virtual reality game focused on the historical site Dar Sebastian, often called the </span><span><span>Hammamet Cultural Centre. </span></span><span>Nam and the workshop participants visited the </span><span>historical site to see what they could do to highlight those places using game design.</span></span></span></p> <p><span><span><span>鈥淚t will be educational for youth in Tunisia who play this virtual reality game while walking around this building and learning about their culture,鈥 said Nam. </span></span></span></p> <p><span><span><span>His work overseas mirrors the work <a>he鈥檚</a> doing with his students at Mason, which includes upcoming projects that focus on concepts such as <a href="https://cvpa.gmu.edu/news/2021-03/sang-nam-serious-games-and-co-inquirers">Serious Games</a> and digital therapeutics.</span></span></span></p> <p><span><span><span>鈥</span>Serious Games<span> are not for pure entertainment, but games with serious purposes such as education, simulation, defense, and more,鈥 he said. </span></span></span></p> <p><span><span><span>The concept of Serious Games can be applied to potential solutions for problems normally approached by other disciplines. </span><span>This process, Nam said, is called 聽鈥済amification.</span><span>鈥</span></span></span></p> <p><span><span><span>This is no easy feat, Nam said, but 鈥渨e want our students to be creative problem solvers. While making a game from scratch, they <a>have to</a> overcome many things. To gamify is to <a>basically use</a> well-working game mechanics and learning why it works or makes the games so engaging. We try to use those mechanics in real life.鈥</span></span></span></p> <p><span><span><span><span>Mason鈥檚 </span></span><a href="https://vsgi.gmu.edu/"><span>Virginia Serious Game Institute</span></a><span><span> (VSGI) </span></span><span>will host the international symposium on </span><span><span>DTx, digital therapeutics,</span></span><span> sponsored by </span><a href="/news/2021-12/solving-social-issues-digital-art-mason-korea"><span>NCSoft,</span></a><span> one of the biggest game companies in Korea with </span><a href="https://masonkorea.gmu.edu"><span>Mason Korea</span></a><span>. The event will take place at Mason Square (formerly Arlington Campus) on November 9.</span></span></span></p> <p><span><span><span>Nam describes digital therapeutics as apps or games that can be used for medicinal purposes. 鈥淭here are prescribed games for ADHD, </span><span>pain management, and for people鈥檚 well-being,鈥 he said.</span></span></span></p> <p><span><span><span>Nam is working on a grant proposal for the National Cancer Institute in hopes of implementing a new pain management remedy for late-stage cancer patients, which will also lessen the use of pain medication. </span></span></span></p> <p><span><span><span>鈥淲hat I, and many game design developers believe, is that sometimes it鈥檚 better for a patient to play a virtual reality game in an immersive and engaging setting to ease the pain a little bit,鈥 he said.</span></span></span></p> <p><span><span><span>He compares these gamified solutions to that of the </span><span>Metaverse, which simulates real-life structures.</span></span></span></p> <p><span><span><span><span>鈥淭here are many ways for us to use games to make this world better.鈥</span></span></span></span></p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/12256" hreflang="en">Fulbright</a></div> <div class="field__item"><a href="/taxonomy/term/5581" hreflang="en">Fulbright Scholars</a></div> <div class="field__item"><a href="/taxonomy/term/271" hreflang="en">Research</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/7171" hreflang="en">Tech Talent Investment Pipeline (TTIP)</a></div> </div> </div> </div> </div> </div> Wed, 07 Sep 2022 17:45:29 +0000 Colleen Rich 92021 at Mason Korea Participates in 5th UNESCO ICLC Held in Songdo /news/2021-11/mason-korea-participates-5th-unesco-iclc-held-songdo <span>Mason Korea Participates in 5th UNESCO ICLC Held in Songdo</span> <span><span>Pam Muirheid</span></span> <span>Tue, 11/16/2021 - 09:58</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/snam5" hreflang="und">Sang Nam</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><figure role="group" class="align-left"><div> <div class="field field--name-image field--type-image field--label-hidden field__item"> <img src="/sites/g/files/yyqcgq291/files/styles/medium/public/2021-11/Nam.jpg?itok=0_LSM2hw" width="560" height="401" alt="Sang Nam, director of the Mason Computer Game Design program speaking" loading="lazy" /></div> </div> <figcaption>Professor Sang Nam, Director of Mason鈥檚 Computer Game Design (CGD) Program, presented and moderated a panel discussion on the current status and future of computer games to advance education and social progress at the 2021 5th UNESCO International Conference on Learning Cities (ICLC).</figcaption></figure><p>Mason Korea partnered with UNESCO and Incheon鈥檚 Yeonsu district to contribute to the 2021 5th UNESCO International Conference on Learning Cities (ICLC) held at the Songdo Convensia from October 27-30.</p> <p>Since May, Mason Korea students Jae Young Lim and Yanghyun Im served as project managers for the ICLC, which entailed overseeing the entire hiring and training process of college student volunteers as well as interpreting for high-ranking special guests from around the world.</p> <p>Mason Korea leadership, faculty, students, and staff attended the Opening Ceremony of the 2021 ICLC Global Citizen Lifelong-learning Expo hosted by Yeonsu-gu to learn about ways to create healthy and resilient cities.</p> <p>George Mason 麻豆国产 led a special session during the ICLC on 鈥渟erious games,鈥 the use of computer games for education and other social benefits. Professor Sang Nam, Director of Mason鈥檚 Computer Game Design (CGD) Program, presented and moderated a panel discussion on the current status and future of computer games to advance education and social progress. Following presentations by Professor Nam, Professor Eric Piccione (Assoc. Director of CGD Program at Mason), Professor James Casey (Director of Virginia Serious Game Institute at Mason), and Professor Jungmin Kwon (professor at Seoul National 麻豆国产 of Education and visiting professor at Mason), Mason Korea CGD professors Jared Bruhn and John McGrew joined the panelists for a dynamic discussion on serious games, games and education, and the game industry. Mason Korea Campus Dean Robert Matz offered opening remarks.</p> <p>鈥淭his conference really showed off our vibrant community here in Songdo," said Campus Dean Matz, adding, 鈥淢ason was excited to participate.聽 I鈥檓 particularly glad the convention provided an opportunity to introduce more people to the potential of computer gaming as a positive social force, rather than only entertainment."聽</p> <p>In addition, Mason Korea operated a booth at the ICLC exhibition hall, where Mason Korea student volunteers introduced the university to visitors at the fair. The Patriot mascot was a key feature at the fair and was very popular with visitors of all ages.</p> <p><a href="https://masonkorea.gmu.edu/articles/16627" target="_blank">Read original article on聽Mason Korea website.</a></p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/10916" hreflang="en">computer game design news</a></div> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/146" hreflang="en">College of Visual and Performing Arts (CVPA)</a></div> </div> </div> </div> </div> </div> Tue, 16 Nov 2021 14:58:56 +0000 Pam Muirheid 57531 at Building Community - Quote from Scott Martin of the VSGI /news/2021-03/building-community-quote-scott-martin-vsgi <span>Building Community - Quote from Scott Martin of the VSGI</span> <span><span>Pam Muirheid</span></span> <span>Wed, 03/17/2021 - 14:08</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> <div data-block-plugin-id="field_block:node:news_release:field_associated_people" class="block block-layout-builder block-field-blocknodenews-releasefield-associated-people"> <h2>In This Story</h2> <div class="field field--name-field-associated-people field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">People Mentioned in This Story</div> <div class="field__items"> <div class="field__item"><a href="/profiles/smartin4" hreflang="und">Scott Martin</a></div> </div> </div> </div> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:body" class="block block-layout-builder block-field-blocknodenews-releasebody"> <div class="field field--name-body field--type-text-with-summary field--label-visually_hidden"> <div class="field__label visually-hidden">Body</div> <div class="field__item"><p><strong>From an article on InsideHigherEd.com, written by聽Madeline St. Amour聽on聽September 11, 2020</strong></p> <p>Community colleges are finding innovative ways to maintain or increase student engagement during a global health pandemic that has left most switching to online-only formats for the fall.</p> <p>Two-year colleges serve diverse populations that include high school students in dual-enrollment courses, senior citizens, working adults and traditional-age students. While it may seem like a daunting task to build community among those varied groups of people, community college faculty often use that aspect to their advantage, said Kate Thirolf, co-editor of the Future Series on Community Colleges books and the previous vice president of instruction at Jackson College in Michigan.</p> <p>"When we talk about what鈥檚 happening in classrooms, I can鈥檛 think of a sector that鈥檚 in a better position now," Thirolf said, referring to two-year colleges.</p> <p>Community colleges may not typically have residential housing to foster community, but they tend to have smaller class sizes than some public four-year colleges and faculty who are focused solely on teaching, she said.</p> <p>"What it boils down to is that community colleges know that relationships matter, and they really focus on that," she said. "Whatever the mode, they recognize that that鈥檚 important."</p> <p>Building community is more important now than ever, as most of students' lives have gone virtual.</p> <p>Many colleges have pivoted their student services to a virtual setting. At聽<a href="https://www.insidehighered.com/college/232946/northern-virginia-community-college" target="_blank">Northern Virginia Community College</a>, students can enter a virtual lobby on Zoom that connects them with advisers,Direc who then connect them with the services they need.</p> <p>"We have students who don't know what to ask, so talking with someone is important," said Frances Villagran-Glover, vice president of student services at NOVA.</p> <p>The college's student clubs have also pivoted to meeting via Zoom -- and participation has increased as a result, she said.</p> <p>"There are two things students don鈥檛 have: time and proximity to campuses," Villagran-Glover said. NOVA's virtual student union, an online engagement hub that lets students joins discussions and access resources, has also seen increased participation, from a few hundred students before COVID-19 to 32,000 now. 鈥</p> <p>Students can also participate in a program called Rise Up, which lets them do a short presentation for peers on how they've overcome challenges during the pandemic, she said. It helps their peers feel like they're not alone.</p> <p>Administrators at聽<a href="https://www.insidehighered.com/college/118912/miracosta-college" target="_blank">MiraCosta College</a>聽near San Diego were concerned about how their programs would shift online when the pandemic first hit. Many of their clubs and programs are aimed at more vulnerable populations, like LGBTQ students and undocumented students.</p> <p>"Are there going to be students who lack technology access? Are there going to be students who feel intimidated by the structure and process? How will we account for students who stop by the office unscheduled, or those you bump into in the parking lot?" said Wendy Stewart, dean of counseling and student development. 鈥</p> <p>The college responded by keeping some programs -- like the Umoja group for Black students -- alive during the summer, when they usually aren't active. They saw an increase in participation for many of the programs, Stewart said.</p> <p>In some ways, going virtual made it easier for students to participate. There were fewer conflicts with class schedules and no need to commute, Stewart said. Faculty also engaged in these programs so they could connect with students outside the classroom.</p> <p>Beyond extracurricular programming, there are several ways faculty can increase engagement and foster a sense of community within their classrooms.</p> <figure role="group" class="align-right"><div alt="Scott Martin" data-embed-button="media_browser" data-entity-embed-display="media_image" data-entity-embed-display-settings="{"image_style":"","image_link":"","svg_render_as_image":1,"svg_attributes":{"width":"","height":""}}" data-entity-type="media" data-entity-uuid="e438f13d-f980-464d-a819-2268386f8c58" title="Scott Martin" data-langcode="en" class="embedded-entity"> <img src="/sites/g/files/yyqcgq291/files/2021-03/ScottMartin.jpg" alt="Scott Martin" title="Scott Martin" /></div> <figcaption>Scott Martin, director of Virginia Serious Game Institute</figcaption></figure><p><em>One way is to strategically plan synchronous instruction at points when students start to lose motivation, said Scott Martin, associate professor at George Mason 麻豆国产 and director of the Virginia Serious Game Institute, which supports start-ups founded at the university and regional economic development through serious game technology discovery.</em></p> <p><em>Working asynchronously would go well for a few weeks, he said, but then he'd start to notice his students lose interest. Adding a live session at that time helped spark motivation for his students.</em></p> <p><em>Faculty can also use algorithms to match students together into learning teams based on their commonalities. Research shows that grouping students by hobbies or interests, rather than academic performance, works much better for building community, according to Martin. The students will start to organically act as peer mentors to help those with lower grades</em></p> <p>Martin hopes that the pandemic will push more faculty to use this method of community building.</p> <p>One of the more basic but also most important things faculty can do is introduce themselves on day one with, at the least, a photo and a story, said Brian Newberry, director of Jackson College Virtual. They can also create an introduction forum, where students learn more about each other using games or answering survey questions, he said.</p> <p>At the start of an online course, faculty should also use "richer" media, like video and audio.</p> <p>"The higher the ambiguity, the richer the media you should use," Newberry said. There's a lot of uncertainty at the start of a class, and using media that can express more than simple text can will anchor students in the course, he said.</p> <p>鈥婾nder current circumstances, with a pandemic, faculty should use different tools to communicate with students, including mass texting services or phone apps.</p> <p>"The technological landscape is different for those under 30 in that the primary tool for communicating digitally is the phone," he said. Older people tend to still prefer computers.</p> <p>At Washtenaw Community College in Michigan, campus staff have been calling each student to check in with them and assess their needs, said Kimberly Hurns, vice president for instruction.</p> <p>Reacting to what students and faculty want has led to some needed improvements, she said. For example, faculty urged the college to switch from using GoToMeeting for online courses to Zoom, as it has more interactive features. Faculty can take polls during class and break students into groups, Hurns said.</p> <p>The college has also kept many of its annual events, turning them virtual instead. The turnout has been on par with previous years, she said.</p> <p>鈥"In retrospect, it shouldn鈥檛 be shocking because of this generation鈥檚 comfort with technology," she said.</p> <p>鈥婥ommunity colleges have an advantage right now, Hurns said, as they already know how to be responsive to students and nimble.</p> <p>"In some ways I am so proud of our faculty, but when I think about it, I shouldn鈥檛 be shocked, because it鈥檚 what we do every day," she said.</p> </div> </div> </div> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/2321" hreflang="en">Computer Game Design</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> </div> </div> </div> </div> </div> Wed, 17 Mar 2021 18:08:30 +0000 Pam Muirheid 49991 at U.S. Congresswoman Jennifer Wexton visits Mason鈥檚 Science and Technology Campus /news/2019-04/us-congresswoman-jennifer-wexton-visits-masons-science-and-technology-campus <span> U.S. Congresswoman Jennifer Wexton visits Mason鈥檚 Science and Technology Campus</span> <span><span>Melanie Balog</span></span> <span>Tue, 04/16/2019 - 05:44</span> <div class="layout layout--gmu layout--twocol-section layout--twocol-section--30-70"> <div class="layout__region region-first"> </div> <div class="layout__region region-second"> <div data-block-plugin-id="field_block:node:news_release:field_content_topics" class="block block-layout-builder block-field-blocknodenews-releasefield-content-topics"> <h2>Topics</h2> <div class="field field--name-field-content-topics field--type-entity-reference field--label-visually_hidden"> <div class="field__label visually-hidden">Topics</div> <div class="field__items"> <div class="field__item"><a href="/taxonomy/term/2411" hreflang="en">Size</a></div> <div class="field__item"><a href="/taxonomy/term/1331" hreflang="en">Impact</a></div> <div class="field__item"><a href="/taxonomy/term/1371" hreflang="en">Quality</a></div> <div class="field__item"><a href="/taxonomy/term/2161" hreflang="en">Science & Technology Campus</a></div> <div class="field__item"><a href="/taxonomy/term/1046" hreflang="en">Institute for Biohealth Innovation</a></div> <div class="field__item"><a href="/taxonomy/term/6326" hreflang="en">Virginia Serious Game Institute</a></div> <div class="field__item"><a href="/taxonomy/term/6316" hreflang="en">chemistry</a></div> <div class="field__item"><a href="/taxonomy/term/6321" hreflang="en">biochemistry</a></div> <div class="field__item"><a href="/taxonomy/term/6236" hreflang="en">Dr. S. David Wu</a></div> <div class="field__item"><a href="/taxonomy/term/6311" hreflang="en">Kenneth Ball</a></div> <div class="field__item"><a href="/taxonomy/term/1126" hreflang="en">Bill Hazel</a></div> <div class="field__item"><a href="/taxonomy/term/4806" hreflang="en">Barney Bishop</a></div> <div class="field__item"><a href="/taxonomy/term/4811" hreflang="en">Monique van Hoek</a></div> <div class="field__item"><a href="/taxonomy/term/6306" hreflang="en">federal funding</a></div> <div class="field__item"><a href="/taxonomy/term/941" hreflang="en">workforce training</a></div> <div class="field__item"><a href="/taxonomy/term/726" hreflang="en">innovation</a></div> <div class="field__item"><a href="/taxonomy/term/4816" hreflang="en">Komodo dragons</a></div> <div class="field__item"><a href="/taxonomy/term/6301" hreflang="en">Virginia's 10th District</a></div> <div class="field__item"><a href="/taxonomy/term/116" hreflang="en">Campus News</a></div> </div> </div> </div> </div> </div> Tue, 16 Apr 2019 09:44:13 +0000 Melanie Balog 38351 at